Bitmapped graphics programming in C++

Title
  1. Bitmapped graphics programming in C++ / Marv Luse.
Published by
  1. Reading, Mass. : Addison-Wesley Pub. Co., ©1993.
Author
  1. Luse, Marv.

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StatusFormatTextAccessUse in libraryCall numberT385 .L87 1993Item locationOff-site

Details

Description
  1. xi, 705 pages; 24 cm +
Alternative title
  1. Bitmapped graphics programming in C plus plus
Subject
  1. Bit-mapped graphics
  2. C++ (Computer program language)
  3. Graphiques en mode point
  4. C++ (Langage de programmation)
  5. C++
  6. Rastergrafik
  7. Infographie > Logiciels
  8. C (langage de programmation)
  9. C plus-plus (langage de programmation)
  10. Graphics Use of Computers
Contents
  1. pt. 1. Concepts and Techniques. Ch. 1. Color. Ch. 2. Dithering. Ch. 3. Compression Techniques. Ch. 4. Memory Management. Ch. 5. Video Display Hardware. Ch. 6. Hardcopy Devices. Ch. 7. Image Display and Printing -- pt. 2. Simple Bitmapped Formats. Ch. 8. The Windows BMP Format. Ch. 9. The Paintbrush PCX Format. Ch. 10. The Microsoft MSP Format. Ch. 11. The GEM IMG Format. Ch. 12. The MacPaint PNTG Format. Ch. 13. The Sun Raster File Format. Ch. 14. The X Window Bitmap Format -- pt. 3. Complex Bitmapped Formats. Ch. 15. The CompuServe GIF Format. Ch. 16. The Aldus TIFF Format. Ch. 17. The WordPerfect WPG Format. Ch. 18. The Encapsulated PostScript Format. Ch. 19. The Targa TGA Format -- Appendix A CCITT Group 3 Compression Codes -- Appendix B TIFF Tag Identifiers -- Appendix C Source Code Listing Index.
Owning institution
  1. Princeton University Library
Note
  1. System requirements for computer disk: IBM-compatible PC; DOS 3.0 or higher; 1.2MB floppy disk drive.
  2. Includes index.
Bibliography (note)
  1. Includes bibliographical references and index.
System details (note)
  1. System requirements for computer disk: IBM-compatible PC; DOS 3.0 or higher; 1.2MB floppy disk drive.