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The game design reader : a Rules of play anthology / [edited by] Katie Salen and Eric Zimmerman.
Text
Cambridge, Mass. : MIT Press, ©2006.
2006
1 item
Format | Call number | Item location |
---|---|---|
FormatText | Call numberJSE 06-322 | Item locationOffsite |
Half-real : video games between real rules and fictional worlds / Jesper Juul.
Text
Cambridge, Mass. : MIT Press, [2005], ©2005.
2005-2005
1 item
Format | Call number | Item location |
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FormatText | Call numberGV1469.3 .J88 2005 | Item locationOff-site |
Videogames : elogio del tempo sprecato / Ciro Ascione ; introduzione di Alberto Abruzzese.
Text
Roma : Minimum fax, 1999.
1999
1 item
Format | Call number | Item location |
---|---|---|
FormatText | Call numberGV1469.34.S52 A83 1999 | Item locationOff-site |
Videogames and art / edited by Andy Clarke and Grethe Mitchell.
Text
Bristol, UK ; Chicago : Intellect, 2007.
2007
1 item
Format | Call number | Item location |
---|---|---|
FormatText | Call numberN7433.8 .V53 2007 | Item locationOff-site |
The playful world : how technology is transforming our imagination / Mark Pesce.
Text
New York : Ballantine Books, 2000.
2000
1 item
Format | Call number | Item location |
---|---|---|
FormatText | Call numberT14.5 .P472 2000 | Item locationOff-site |
Game zone : playgrounds between virtual scenarios and reality / Alberto Iacovoni.
Text
Basel : Birkhäuser ; Berlin : Springer, 2004.
2004
1 item
Format | Call number | Item location |
---|---|---|
FormatText | Call numberNA2728 .I23 2004 | Item locationOff-site |
Videogames and art / edited by Andy Clarke and Grethe Mitchell.
Text
Bristol, UK ; Chicago : Intellect, [2007]
2007
1 item
Format | Call number | Item location |
---|---|---|
FormatText | Call numberN7433.8 .V53 2007 | Item locationOff-site |